A.D.M.I.N Crown
Gain an A.D.M.I.N. Emblem, a Hand of Justice, and a Camille.
Ace Crown
Gain an Ace Emblem, a Runaan's Hurricane, and 2 gold.
Aegis Crown
Gain an Aegis Emblem, a Redemption, and an Alistar.
Ancient Archives II
Gain 2 Tome of Traits and 8 gold.
Anima Squad Crown
Gain an Anima Squad Emblem, Tear of the Goddess, and a Riven.
Band of Thieves II
Gain 2 Thief's Gloves.
BattlemageIII
Your units that start combat in the front 2 rows gain 35 Armor and 35 Ability Power.
Binary Airdrop
Your champions equipped with 2 items temporarily gain a random completed item at the start of combat. Gain 1 random item components.
Birthday Present
Gain a 2-star champion every time you level up. The champion's tier is your level minus 4 (min: Tier 1).
Brawler Crown
Gain a Brawler Emblem, Protector’s Vow, and a Riven.
Built Different III
Your units with no Traits active gain 270-600 Health and 50-80% Attack Speed. (based on current Stage)
Celestial Blessing III
Your units heal for 25% of the damage dealt by attacks and Abilities. Excess healing is converted to a shield up to 400 Health.
Civilian Crown
Gain a Civilian Emblem, a Guinsoo's Rageblade, and a Sivir.
Cruel Pact
Buying XP costs 6 Health instead of gold. But Heal 2 Health after a round.
Cursed Crown
Gain +2 maximum team size, but take 100% increased player damage.
Cybernetic Implants III
Your champions holding an item gain 200 Health and 30% Attack Damage.
Cybernetic Shell III
Your champions holding an item gain 200 Health and 60 Armor.
Cybernetic Uplink III
Your champions holding an item gain 200 Health and restore 3.5 Mana per second.
Defender Crown
Gain a Defender Emblem, a Protector's Vow, and a Riven.
Double Trouble III
If you have exactly 2 copies of a champion on your board, they both gain 40% Attack Damage and 40 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Duelist Crown
Gain a Duelist Emblem, an Edge of Night, and a Nilah.
Electrocharge III
When your units receive critical strikes, they deal 115-235 (based on current Stage) magic damage to nearby enemies. (1 second cooldown).
Featherweights III
Your 1 and 2 cost units gain 50% Attack Speed and Move Speed.
Future Sight II
Know who you fight next. Gain a Radiant Zephyr.
Gadgeteen Crown
Gain a Gadgeteen Emblem, Negatron Cloak and an Annie.
Golden Ticket
Each time your Shop is refreshed, you have a 50% chance to gain a free refresh.
Hacker Crown
Gain a Hacker Emblem, a Hand of Justice, and a Leblanc.
Heart Crown
Gain a Heart Emblem, Guardbreaker, and a Sona.
High End Shopping
Champions appear in your Shop as if you were 1 level higher. Gain 3 gold.
High Roller
Gain 3 Loaded Dice and 5 gold.
Item Grab Bag II
Gain 2 random completed items and 2 Reforgers.
Knife's Edge III
Your units that start combat in the first 2 rows gain 55% Attack Damage.
LaserCorps Crown
Gain a LaserCorps Emblem, a Hand of Justice, and a Senna.
Level Up!
When you buy experience points, gain an additional 3. You can now reach level 10.
Living Forge
Gain a random Ornn item now and after every 10 player combats.
Lucky Gloves
Thief's Gloves will always give your champions items. Gain 2 Sparring Gloves.
Luden's Echo III
When your units cast and deal Ability damage, the first target hit and a nearby enemy take 90-210 (based on current Stage) magic damage.
March of Progress
Gain 5 bonus experience at the beginning of player combat rounds. You can no longer use gold to level up.
Mascot Crown
Gain a Mascot Emblem, a Gargoyle Stoneplate, and an Malphite.
Mecha: PRIME Crown
Gain a Mecha: PRIME Emblem, Bloodthirster, and a Jax.
New Recruit
Gain +1 maximum team size.
Ox Force Crown
Gain an Ox Force Emblem, a Titan's Resolve, and an Alistar.
Prankster Crown
Gain a Prankster Emblem, Giant’s Belt, and a Zoe.
Preparation III
Champions on your bench permanently gain 50 Health, 7% Attack Damage and 7 Ability Power every round. Champions start with I stack of this effect, and can stack up to 4 times.
Radiant Relics
Open an Armory and choose 1 of 5 unique Radiant items.
Recon Crown
Gain a Recon Emblem, Recurve Bow, and a Ezreal.
Renegade Crown
Gain a Renegade Crown, a Bloodthirster, and a Camille.
Spellslinger Crown
Gain a Spellslinger Emblem, Tear of the Goddess, and a Sona.
Stand United III
Your units gain 3 Attack Damage and Ability Power per Trait active across your army.
Star Guardian Crown
Gain a Star Guardian Emblem, a Chalice of Power and a Nilah.
Supers Soul
Your team counts as having 1 additional Super. Gain a Titan's Resolve and a Lee Sin.
Sureshot Crown
Gain a Sureshot Emblem, an Infinity Edge, and a Senna.
The Golden Egg
Gain a massive golden egg that hatches in 11 turns. If you won vs player, receive bonus turn.
Think Fast
Shop refreshes are free until the end of this round. Traits and other augments do not benefit from these free shops. Gain 3 gold.
Tri Force III
Your Tier 3 champions gain 200 Health, 25 starting Mana, and 25% Attack Speed.
Underground Soul
Your team counts as having 1 additional Underground. Gain a Zz’Rot portal and an Ezreal.
Urf's Grab Bag II
Gain 1 Spatula and 3 random item components.
Verdant Veil
Your units are immune to crowd control effects for the first 20 seconds of combat. Gains 15% Attack Speed.
Windfall
Gain 20 gold.
Windfall+
Gain 35 gold.
Windfall++
Gain 40 gold.
Wise Spending
Gain 2 experience points when you refresh your Shop.
Woodland Charm
Your highest Health champion is cloned. Clones cannot hold items.